
od[force]: An area getting lots of flak here on od[force] is Houdini's Cloth. The general consensus is that cloth is not exactly "ready to race" right now. What do you think about Houdini cloth? Where do you place it in regard to Maya's nCloth which gets lot of praise generally?
Andy Boyd: I have not tried it, but heard it's not the best cloth solution. I have had a play with nCloth in Maya and it's super easy to use, very fast and when I have a job that needs it I will go the nCloth route.
od[force]: What improvements would you like to see most in Houdini?
Andy Boyd: I want to see Mantra keep improving, no matter how good the software is, it's the rendered images that count the most. I want to see Mantra beat Mental Ray, I think it's almost there.
od[force]: What does it lack compared to Mental Ray?
Andy Boyd: Speed when it come to multi proc rendering. In fact on my Windows machine it's broken! I can only ever preview with one proc while the other 3 do nothing.