CHOPs
From Odwiki
CHOPs are the Channel operations within Houdini to help with the manipulation of raw data. It has uses applicable to animation data and audio.
Contents |
CHOPs which generate channel data are:
- VOPCHOPDefinitionCHOP
- AcousticCHOP
- AudioInCHOP
- ConstantCHOP
- FetchCHOP
- FileCHOP
- GeometryCHOP
- HandleCHOP
- ImageCHOP
- InverseKinCHOP
- KeyboardCHOP
- MIDIInCHOP
- MouseCHOP
- NetworkCHOP
- NoiseCHOP
- ObjectCHOP
- ParticleCHOP
- PhonemeCHOP
- PipeInCHOP
- PreTransformCHOP
- PulseCHOP
- SpatialAudioCHOP
- SubNetworkCHOP
- VEXWaveformCHOP
- VEXCHOP
- WaveCHOP
CHOPs which modify channel data are:
- AreaCHOP
- AttributeCHOP
- BandEQCHOP
- BeatCHOP
- BlendCHOP
- CompositeCHOP
- CopyCHOP
- CountCHOP
- CycleCHOP
- DelayCHOP
- DeleteCHOP
- EnvelopeCHOP
- ExportCHOP
- ExpressionCHOP
- ExtendCHOP
- FanCHOP
- FeedbackCHOP
- FilterCHOP
- FunctionCHOP
- GestureCHOP
- HoldCHOP
- InterpolateCHOP
- LagCHOP
- LimitCHOP
- LogicCHOP
- LookupCHOP
- MathCHOP
- MergeCHOP
- MIDIOutCHOP
- NullCHOP
- OscillatorCHOP
- ParametricEQCHOP
- PassFilterCHOP
- PipeOutCHOP
- PitchCHOP
- RecordCHOP
- RenameCHOP
- ReorderCHOP
- ResampleCHOP
- SequenceCHOP
- ShiftCHOP
- ShuffleCHOP
- SlopeCHOP
- SpectrumCHOP
- SplineCHOP
- SpringCHOP
- StretchCHOP
- SwitchCHOP
- TransformCHOP
- TriggerCHOP
- TrimCHOP
- VoiceSplitCHOP
- VoiceSyncCHOP
- WarpCHOP
"3rd Party" CHOPs:
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