Contexts

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Houdini provides several contexts, some of which are independent, some are related. Data can be referenced across these contexts easily.

  • Objects (Object scene) is the context where the scene is described
  • SOPs (Surface OPerations) are used for modeling and geometry manipulation
  • POPs (Particle OPerations) is where multiple particle systems can be designed
  • CHOPs (Channel OPerations) for manipulation of raw data, such as motion and audio
  • COPs (Composite OPerations) provides tools for manipulating and compositing images
  • SHOPs (Shader OPerations) allows the user to instantiate shaders for the supported renderers
  • VOPs (VEX OPerations) provides a node gui for programming other operations
  • Outputs (Render outputs) allows the user to set up various renders
  • DOPs (Dynamics OPerations) are not yet available, but are currently in development
To add new documentation, try starting by copying the contents of the SOPHelpTemplate as a formatting guideline.


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