CustomVEXOperators
From Odwiki
VEX Operators are single operators (not subnets) which have been written in the VEX language.
The source-code for the operator is stored inside the OTL file (preferred), or they can be references using IndexFiles.
These compiled, standalone operators can also be created from the commandline using using vcc. There are commandline options to output directly to an OTL file or to .vex files which are for if you're using the IndexFiles method.
vcc can also create VOPs. It may be useful to compile both a context operator and a VOP operator simultaneously. For example, you can build a Shader (SHOP) and a VOP from the same VEX code.
In the latter case, all ties with the original vop network are cut. (not too sure what you mean here, Dries)



