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FileFormats

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Houdini supports many file formats. Information/tips for using these can be found here. For some additional information, please see FilenameSyntax for hints on how to construct filenames.

The Houdini Help location is: http://localhost:48626/ref/formats/geometry_formats

Contents

[edit] Scene Description Formats

[edit] 3D Formats

Most geometry can be read in a File SOP. Use gconvert to convert between these formats. Also see ExportingGeometry.

Houdini-specific:

  • bgeo,geo,bpoly,poly (semi-proprietary geometry and volumes)
  • i3d (proprietary voxel volumes)
  • icf - irradiance cache (proprietary)
  • pmap - photon maps (proprietary)
  • tbf (proprietary geometry)
  • pc (proprietary PointCloud)

External formats:

  • obj - wavefront obj
  • ply - academic polygon format
  • dxf - autocad (polygons only)
  • lw - lightwave (import only)
  • iv - inventor
  • mdd - as written by PointOven for 3DStudioMax
  • sdl - autocad
  • iges - initial graphics exchange specification format
  • eps (import only -- actually an .ai Adobe Illustrator file, NOT eps encapsulated postscript)

[edit] 2D Formats

These formats are supported throughout all Houdini tools. Use iconvert to list and convert between all supported formats. Use FBoptions to configure facility format optional settings.

[edit] 1D Formats

  • chan, bchan, clip, bclip (propietary)
  • wav, aiff (wav not available on Linux prior to Houdini 7)

[edit] Other Formats


[edit] 3rd Party Format Support for Additional Formats