Objects
From Odwiki
This is the top level of your session, where you define what objects are in your scene. This is the 3D context that will be rendered.
The Object types are:
- AmbientLightObject
- AtmosphereObject
- Blend Object
- BoneObject
- CameraObject
- FetchObject
- ForceObject
- GeometryObject
- HandleObject
- LightObject
- MicrophoneObject
- NullObject
- PathObject
- PathCVObject
- RivetObject
- SoundObject
- StickyObject
- SubNetworkObject
- SwitcherObject
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