Take

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A take file is what Houdini stores a user's Takes data.

The following is a sample Take file. The Take is for a file sop (/obj/geo2/file). The Render Flag and file path for the file sop have been saved for the take.

HoudiniTakeFile 1.0
take name take1 kids 0
20
s 0 /obj/geo2/file1
9
s 1 file
47
d 0 1
"""{
version 0.8
file	(	defgeo.bgeo	)
}
"13
s 2 .flags.r
9
d 0 2
on
2
e

The following is a summary of how the Take files are structured.

HoudiniTakeFile 1.0         : File header
take name take1 kids 0      : Take Info, take name <takeName> kids <numOfKids>
14                          : Num of characters for following section
s 0 /obj/geo1               : Section <node identifier> <node name>
6                           : Num of characters for following section
s 1 s                       : Section <section identifier> <section name>
52                          : Num of characters for following section
d 0 1                       : Data <node identifier> <section identifier>
"{...}"\                    : Channel Data (.chan file)
"{...}"\                    : Parameter Data (.parm file)
e                           : End
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